We worked out the bug with Blender 2.57 and exporting.
I'm going to go ahead and show you how to export.
So, go ahead and once you're finished creating you're object, go into object mode, and select the entire object.
Got that done? Okay now go to file and to export, and if you're exporting to Unity 3d, select the .fbx autodesk file, and just save. You can then open up the object in unity.
Please accept my apology for unintentionally misleading you about Blender 2.57 importing/exporting abilities. I will be going back to 2.57 tutorials, however, if you would like me to also do 2.49 tutorials, email the blog and I will strive be diverse in the Blender program interfaces.
I'm going to go ahead and show you how to export.
So, go ahead and once you're finished creating you're object, go into object mode, and select the entire object.
Got that done? Okay now go to file and to export, and if you're exporting to Unity 3d, select the .fbx autodesk file, and just save. You can then open up the object in unity.
Please accept my apology for unintentionally misleading you about Blender 2.57 importing/exporting abilities. I will be going back to 2.57 tutorials, however, if you would like me to also do 2.49 tutorials, email the blog and I will strive be diverse in the Blender program interfaces.
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