Skip to main content

Posts

Showing posts with the label creating

Creating Characters (Blender 2.57) [Version 2]

Second way to make characters, this time a little more complex.  This will involve using child/parent relationships.  I'm not going to go into much detail, for more information, read previous posts.

Text to Mesh Blender 2.57

Most people who use Blender use it for game development (as this is how we are using it)  and many game developers may not just want flat text as their logo.  This will be a tutorial on how to convert regular text to a three-dimensional mesh.  (I would recommend reading my blog about hot keys if you are new to Blender here )

Creating Characters (Blender 2.57)

One of the (if not the ) most important aspects of a game is the characters.  But another thing about characters is that they're hard to make.  This will just be a quick tutorial on how to make characters