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Showing posts with the label textures

How Do You Make a Skybox in Unity3D?

So we have a nice hellish looking scene in our Unity 3D game, and our default blue background really doesn't belong here   You can change the color of the background.. Or you could add a skybox for more detail and awe your players with the scenery. An example of our Scene with a skybox : So, you may be asking your self  "How do I Make a Skybox ?" .  Before I begin, Unity has already created many nice presets for everyone's use. You can simply go to  Assets>Import Package>Skyboxes. The skyboxes will appear in your projects tab under a folder named "Standard Assets". So to begin with making your own Skybox, you should start out making a new material in your projects tab Now change your new material's shader properties from diffuse to RenderFX>Skybox You material should now show 6 slots(up, down, left, right, front and back) in which to put your textures in to build your skybox like so, Now you s...

GIMP logo tutorial - Applying textures

This tutorial will be one of applying textures in the process of making the logo for game we are about to publish as a webplayer.  I will be using GIMP , a free download art interface.  GIMP is also pressure sensitive if you have a pen tablet, allowing a large range of detail.

Materials and Textures Blender 2.57

Adding materials and textures is an important aspect of creating models and characters.  I'm sure that some of you  (like myself) add a texture to a model and it didn't apply.  This will be me showing you how to add textures and designs to objects.