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Showing posts with the label hot keys

Making a character model Blender 2.57 Part one

New tutorial on another way on making a character.  For reference, I'll be doing this from right-ortho perspective, which you can switch to by pressing 3 on a numberpad, or if you have an emulated numberpad, the 3  on the number row. So, you start out with your basic cube, go into edit mode and subdivide it.  Press Z to change it to wireframe mode and select the bottom half and the quarter to the right and delete it.  You should be left with a rectangular prism with a missing bottom and side.  You can fix this by selecting two adjacent edges then pressing F which will join the two edges together with a face, or you can leave it hollow. The next part is mirroring the object.  Select the object and go to modifiers.  Since I'm doing the object from right-ortho, I will make it so it mirrors on the y axis, and y axis only.  Under options, check merge, clippings, and vertex groups.  This makes sure that the object mirrors correctly and also whi...

Blender Hot keys and Using Blender

This will show you how to use Blender and also the hot keys.Hot keys are very important (and simple) in Blender.  They make navigation, distortion, editing, toggling, and other things much easier than if you were to search for each individual function on the software.  I'm going to go over most of the hot keys and their functions.  (This is for Blender 2.57, hot keys and functions listed below may not work/coordinate correctly with older or newer versions of Blender)

Creating Characters (Blender 2.57)

One of the (if not the ) most important aspects of a game is the characters.  But another thing about characters is that they're hard to make.  This will just be a quick tutorial on how to make characters